Showing posts with label steam. Show all posts
Showing posts with label steam. Show all posts

Tuesday, January 1, 2013

Yeti's Online Review: AirMech

Welcome again in year 2013! How was your New Year's Eve? :D I hope you were enjoying it as much as I did :) So here we go with the first post in the year 2013 :D

Have you ever wanted to commander an mech? One of those enormous robots, probably armed to the teeth with all kinds of weapons of mass destruction? Recently, I came by an game, which allowed me to do so. It's  the open beta of AirMech, brought to us by Carbon Games.


This game is an online only title. Mostly because of it's genre: it's a Massive Online Battle Arena. Or, as most people prefer, MOBA for short. Yes, I know, I haven't seen an Sci-Fi MOBA myself. But there always has to be a first time. So, after installing it on Steam (mostly because the premium content was discounted on the main page, but that will be later), and updating the game, I could start playing almost at once. 
CUSTOMIZATION AND PRE-GAME.
Before we start, I need to write a tiny bit of info. The game is not a Steam-exclusive title. It is also available as an standalone client available for download at the Carbon Games website , and, what was a large surprise: as an chrome app. Which theoretically means that you can play it on any operating system that has access to Google Chrome An added bonus to the latter is the ability to unlock a very funny Chrome skin for one of your mechs.
Now an quick scan to see the champions/characters/or in this case: mech classes to be available  We have a rather small selection of SEVEN mech types to choose. 

A rather small choice, when we compare to the 100+ champions to pick from League Of Legends or DOTA 2, but remember: not everyone likes fantasy. That, however is not the end of available customization. To understand what I mean, we need to quickly overview the gameplay twists compared to other, more cliche MOBA games. The objective in most games is simple: take out the enemies HQ while not letting them do the same to you. The major twist is that you can't do it alone. More: you won't handle the enemy even if you go with your whole team into the fray. You need to additionally produce some units of your own, and transport them to the battlefield (every mech can carry an set number of units, depending on the size of the unit)
The units types available is not set in stone, you can use the in-game store to gain the ability to build other types of units. Most of the options are variations of the early available units, so you can handle well by using the units available to you at the start. Or you can use the other options to adjust the units to be more appropriate to your playstyle. I have not seen any units that can be called overpowered/underpowered. And that is a large plus to this game. With an amount of unit types being more than 50, you can have a largely customized force on the battlefield. And even more, some of the units are blasting fun (yup, I meant the creeper :D )
GAMEPLAY
Okay, enough with the preparations, let's go to action! We have three types of matches available: Survival, Normal Match and Capture the Flag. The first one is an classic, not in this genre, but in general: 9 rounds of increasingly tougher opponents attack your base, and you need to stand firm against the onslaught.  It can be played both Solo, and in CO-OP mode with up to four players. Even through most games with this type of gameplay are easy, you can't say so in AirMech. It's an real slaughter, and requires loads of skills and cooperation from the team to succeed. Otherwise... well, you can always try :) The normal match is the classic one from the genre: two teams, two bases, last base standing shows which team wins. The major difference between AirMech and other MOBA's is the ability to capture bases on the map. These bases act as spawn points for your units and constantly generated "creep" units, that just go forward towards to enemy base, trying to tear it apart. Also, the match is divided into a few segments, that are depended on the time that has passed. Each time a phase changes, the strength of creeps, or your AirMech increases. After an insane amount of time passes, the match goes to overtime, and the teams main bases start to take damage depending on the amount of bases the enemy controls. So there is no way for a match to take forever, which is GREAT. Same thing as above, you can play 1vs1, 2vs2, both with or without other players (but I have to warn you, the AI seems to be in VERY EARLY BETA, it's not even trying to be challenge).  About CTF.... Each base has a "flag". You need to fly to the opponents base, catch it, and bring it back to your HQ WHILE YOUR FLAG IS STILL THERE. It's an quite awesome mode, but a little too fast-paced  especially when you see how fast you can go in this game :X

Now, going to the gameplay itself: it's really action-packed, and most of the time feels more like an online shooter, with a peculiar perspective. You can all see it down below, a recorded randomly played match.


As you can probably see on the movie above, not everything is perfect. The AI sometimes acts in totally random order, or stops moving right beside your defensive turrets. Other than that, the game suffers from random lag spikes and FPS drops. Yup, I play on a low-end PC, but the same problem can be seen on my friends Intel i5 and a brand new graphic card, so these are definitely not our fault. It's all because it's still an beta.

Even through, it's still more than playable. Also it's quite the opposite of other MOBA games. There is a larger focus on strategic thinking and making long term plans. But you also need reflexes and skills gained from playing shooters, be it FPS, TPS, or anything else. You don't have to be that dexterous to play DOTA 2 or League of Legends.

So tl;dr:
  • if other MOBA games are too slow for you: play AirMech
  • if you are a mech freak: play it
  • if you watched too much Transformers in your childhood: give it a shot
  • if you love to compete with other people: go for it
  • if you are not afraid of being a guinea pig: just do it
  • in case off frequent internet downtimes: avoid it
  • you prefer playing vs. AI? then you should go play anything else (even Minesweeper is now better)


Sunday, December 16, 2012

Yeti's Indie Game Spotlight, Vol. 2

Since our hunger for games is insatiable, I have put together another selection of fine indie games that will rock your time. Unfortunatly, this time, they can also drain you of money slightly. But still... I think they are totally worth it.

Some good news: THIS TIME I ADDED GAMEPLAY VIDEOS :D

And also, remember to add +1 to my Google+ page here, so you can be up to date with my new blog posts:
https://plus.google.com/105593234731738899491/


Defender's Quest
An climatic intro. Minimalism rules :D
Type: RPG/Tower Defense
How much? 13,99 € on Steam, 
Who will like it? Someone who doesn't have luck. Or does not want luck to interfere with his gaming. This is all brains. Without tactics, planing, and flexibility  YOU LOSE. Add to that an interesting story, a cast of characters that you will long remember and a new game plus mode, that extends and complicates that game, and what you got? An worthy investment in spending your time on gaming. As an last sentence, an quote "Final Fantasy Tactics meets Tower Defense". 'Nough said on my part.  
WARNING, THE GAMEPLAY BELOW IS QUITE BORING, BECAUSE IT'S THE START OF THE GAME (I don't want to spoil the fun). Later it gets better :D


Torchlight II
The prelude to a slaughter :D
Type: Hack/Slash/Burn/Pierce (or just Hack&Slash) 
How much? 18,99 € (still less then Diablo 3)
Who will like it? You loved Torchlight? You got disappointed by Diablo 3 because of it's lack of endgame/nonexistent character customization/lack of a pet ferret (like me?)/"always play online" drm? Played and loved FATE? Then say hello to your new best friend :D Nearly nonexistent DRM, twice/thrice the content of Torchlight 1, endgame random generated dungeons, and a challenging new game+ mode. That's all here for you, soaked in a one-of-a-kind graphical style sauce. Satisfaction guaranted :D 
The gameplay below shows you a high-level character playing new game+. You won't wreck THAT MUCH havoc at the start :)

Quite awesome, right? That's what you get at endgame, so chill... the game won't be too easy for you :D

Dungeon Defenders
The logo-less main menu


Type: TPP/FPP/RTS Tower Defense 
How much? 11,99  (Good news: frequently discounted. Bad news: TONS OF DLC, worth approx. 40  )
Who will like it? Someone with a lot of friends he can bring in to the game. The Dungeon Defenders community mostly s***s, so you need to bring a friend along to have a REALLY good time. But even solo, you can have a satisfying gameplay. And with random people sometimes make MIRACLES in this game. Overall, the game is good. But it isn't the cheapest (a 100% complete game costs 52 €, that's plain nuts D: )
Still... the basic one is worth every penny, and the DLC's are not obligatory. You can spend hours playing without them, so... everything depends on your wallet :D

Once again: this character is overpowered, but you can get the idea what this game is about.

Saturday, December 8, 2012

Yeti's Indie Game Spotlight, Vol. 1

In case you are one of the gamers that do not understand the question "Haven't you got enough games to play?", then here is my private selection of good, and not costly, games. Why I picked from independent ones? Because most of them need support to make more games. A view like the photo below is not so rare, as you could think. But not everyone deserves our money and our gratitude. Here is the first set of worthwhile indie games
Will Make Games for Food (Creative Commons Photo Credit: bugbbq)
So here, my first (and not last) set of gaming fun :D



Type: Strategy/Tower Defense 
How much? 8,99 € (Steam can discount it up to 80%, so keep calm, and wait for it ^^'' )
Who will like it? Anyone. Literally, the game is somewhat weird, when I think about it's difficulty. I have not met a person who played any other tower defense game, and could not succeed in completing the first couple of levels of the campaign. But mastering the game... It's a completly different level. I like this game because it can be played both casually and hardcore.
Type: cRPG
How much? Free2Play
Who will like it? Any fan of RPG's, who plays a lot of games, watches anime, etc. Why is that necessary? Because Matt Roszak  has put MILLIONS of funny references into his games. Name anything, it's there. Pokemon? Check.
Dragon Ball? Check.
Baldur's Gate? Check.
To much to mention further? Checkcheckcheck. Except the funny part, be prepared for Final Fantasy style turn based combat, and a cast of unforgettable player characters :D And also, a fourth installment of the series is almost done, and will probably be out before 2013. So you have loads of time try the previous parts (however it is not required)


Type: Old school dungeon crawler
How much? 3,99 
Who will like it? Anyone hardcore enough to play a game where you have only one life. You can turn off permadeath, but it's not funny then :X Also, this is another game, where nothing is serious. Once you will create a character that uses emomancy and mathemagic as their magic schools, you will get the idea. This game is a joke. A very good one. A very addictive one. 
Type: "Bullet-hell"  arcade shooter
How much? 7,99 
Who will like it? A masochist. Or someone who sheds tears because a lack of a challenge for his evading skills. Look at the screenshot below, and you will get an idea. Also, there is a very good backstory to this massacre of a game. Hardcore only. BUT, if you like a challenge, then go forth, and embrace the evasiveness required to win :D Otherwise STAND BACK (and watch someone else play this, it's epic even then)